Baker & Taylor In a sequel to "Alice's Adventures in Wonderland," Alice falls into the workings of a grandfather clock, and is transported to 1998 Manchester, where she encounters a host of enigmatic riddles, colorful characters, and a series of jigsaw murders
Blackwell North Amer On a dull and rainy afternoon in Manchester, desperate to avoid the question of ellipses (on which her Great Aunt Ermintrude is sure to test her this afternoon!) Alice wonders instead about the twelve pieces missing from her jigsaw puzzle of the London Zoo. Suddenly - oh dear! - her Great Aunt's parrot, Whippoorwill, gets loose, and Alice pursues him into the workings of the grandfather clock, emerging in the Manchester of 1998 - a world of automated wonders and inspired nonsense with a distinctly nineteenth-century flavor. The elusive Whippoorwill leads Alice along with a series of enigmatic riddles, causing her to become the prime suspect in a series of Jigsaw Murders. Chased by Civil Serpents, confounded by mutant hybrids, sinister game-play, chaos theory, quantum physics, computermites, tickling Vurt feathers, and an invisible cat called Quark, Alice discovers, with help from her automated alter ego, in the curiousest of places in this curiousest of worlds, one after another of her missing jigsaw pieces. Not until she finds all twelve will she be able to partake of the radishes of time and return to her own present.
Baker & Taylor While in pursuit of her great-aunt's parrot, Whippoorwill, Lewis Carroll's Alice falls into the workings of a grandfather clock and is transported to 1998 Manchester, where she encounters a host of enigmatic riddles, colorful characters, and a series of Jigsaw murders. 35,000 first printing.